bring Marvel Rivals for the first time can sense overpowering . Why ? Well , there areover 30 heroesto opt from . Each character has its own playstyle and learning curve , but some are easier to pick up . Here ’s a look at the most beginner - friendly Marvel Rivals heroes that will serve you learn and play the game quickly and make a strong impact in match .
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The Punisher
In Marvel Rivals , The Punisher ’s gameplay is straight – point and shoot . He is the first character we play and we absolutely loved him ! The assault rifle he is using is great for medium - mountain range fights , and the shotgun destroy anything up close . The good part of his kit is the gun enclosure . It tear up enemy with 200 rounds in the magazine so it stays useful for a long sentence .
to boot , the smoke bomb impart you a quick way out when you ’re in trouble . The Mary Jane does n’t last long , but it ’s enough to confuse foe and let you reposition . Your inactive ability keeps tracking enemies even after they hide behind cover , which helps you persist on their tail .
Star-Lord
Star - Lord is all about hitting - and - unravel manoeuvre . His dual pistols deal firm wrong without need perfect objective . you’re able to fly around the battleground , which assist you stay good while learning to place . Moreover , his ultimate lets you hover and attack your opponents with fire - tracking shots , which most of the clip , the opposition ca n’t circumvent . Between the flight and dodge abilities , you ’ll always have a way to escape tight spot in struggle .
Groot
get down as a tank can be scary and a bit boring , but Groot make it simple and playfulness . His high wellness power point give you room to make error without dying instantly . The walls that Groot can create work in two ways , they act like a roadblock and also damage the enemies . site them near chokepoints to keep in line where enemy can go .
The vine prison house ability locks down enemies who get too close , making them easy targets for your team . Spore bomb facilitate control condition areas , and the canonical blast jazz band feel satisfying when you launch enemies into the air . Even if you ’re just learning , you may facilitate your team by being hard to bolt down and disrupting enemy movement .
Magneto
Magneto centre on protect himself and his mate with magnetic cuticle . Every bit of damage these shields absorb makes your attack stronger . The large roadblock ability can protect several teammates at once , making you valuable even if you ’re still figure out when to use your other abilities .
His attacks work well at medium range , letting you add wrong while persist safe . The combination of shields and wrong means you could play at your own pace while learning when to be aggressive . From our experience in the plot , he is super broken if paired with Venom and Hulk .
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Rocket Raccoon
Rocket Raccoon help the squad without the pressure sensation of being the main healer . The damage boost station makes everyone ’s tone-beginning stronger , and you may bring back come down friend or drop armor packs to keep them live longer . Wall - running and jetpack abilities help oneself you reach unexpected positions and escape peril . Your job is in reality simple but important when you play Rocket Raccoon . Just keep dropping useful resource for your team and stay alive . The compounding of mobility and utility means you may contribute without needing perfect mechanical skills .
Mantis
Mantis stands out as the stark choice if you want to focus strictly on keeping your squad alive . intimately every ability she has orbit around healing , which think of you always fuck what your job is . Her incessant healing output means your teammates can meet more aggressively , knowing they have reliable support .
The only non - alterative ability in her kit is Spore Slumber , which puts a exclusive enemy to sleep . Use this ability on anyone threatening your teammate or trying to plunk into your backline . The best part about Mantis is her passive ability , as long as you have life-time orb stacked up , you ’ll father healing over time . This mean you ’re always contributing value to your squad , even when learning the circle .