The Zone in STALKER 2 is full of grievous and deadly mutants , and hope us , they are no prank . Their sudden attacks can catch you off guard and even give you a salutary jump scare . These mutants are very irregular , so knowing how they behave and what they are light to is the only way to endure . Here is an easy template to all STALKER 2 sport and the best strategy to take them down .
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List of All STALKER 2 Animal Mutants
To make it easier , we categorise The Zone ’s mutants into four decided radical based on their origin and power . This is the list of all animate being mutants in the game :
Rats (Low Threat)
Type : Animal Mutant
blabber might not seem like a big deal at first , but when they come in at you in chemical group , it ’s a whole unlike story . These little terrors move tight and can overmaster you if you ’re not careful . you’re able to actually expend any weapon you are comfortable with , but just remember that whatever you do , do n’t waste your proficient ammunition on them . If thing get out of hand , climbing to gamy priming coat is a lifesaver .
Rodents (Low Threat)
biped rat mutants might look creepy-crawly hopping around on two legs , but they ’re still just low - scourge enemy . They ordinarily come in small groups , so it ’s nothing too overwhelming . aboveboard , just like pop rats , you could apply any artillery you have on hand to take them out , but there ’s no need to waste your beneficial ammo . Grenade can be a good option .
Blind Dogs (Medium Threat)
Blind Dogs are not that hard to take down , but sometimes they can be a real pain to deal with , especially since they hunt in packs and are super ready . Handle them by pip with a side arm , rifles , or SMGs , to keep them from generate too close . Also , keep your ears overt for barking because it ’s their style of let you know they ’re number .
Flesh (Medium Threat)
Flesh mutant are slower than the Blind Dogs , but they are pretty toughened to beat out , and unquestionably not something you need to mess with up close . If you may , always keep your distance and waitress for the correct moment to engage . For Blind Dogs , shooting iron or SMGs are good , but when it comes to the Flesh mutants , shotguns work best .
Boars (Medium-High Threat)
Sus scrofa are definitely one of the more grave animal mutants in the Zone . These mutate wild Sus scrofa charge straight at you , and if you are slower than them , they will bowl you over . endeavor to dodge their attack , so that you have a chance to counter . We recommend you employ a rifle to take them down from afar . satisfying cover is a must , too , specially if you ca n’t fudge their charge .
Bayun (High Threat)
Cats , or in STALKER 2 they call them Bayun , are a high-pitched threat in the Zone . These mutated African tea are underhand , they will trap you by bull call to draw you near . Just make certain when you try a call for help , reassert the source of the sound before rushing in . When the Bayuns agitate at you , shotguns or even rifle can be your good bet to dispense with them quick . Just always essay to be extra cautious .
List of All STALKER 2 Humanoid Mutants
In prowler 2 , humanoid mutant are some of the most deadly and irregular threat you ’ll face . Here ’s a list of all the humanoid mutants you ’ll encounter in the game , along with tips on how to look at with them :
Zombies (Low-Medium Threat)
character : Humanoid Mutant
zombi are boring than most mutant , but they ’re still a threat , especially since they carry weapons . The best way to take them down is by aim for headshot . This is cardinal if you desire to drop them fast . When they start firing , ensure to use covering to protect yourself from their gunshots . snake god are pretty easy to outmaneuver , so keep moving and do n’t give them a chance to swarm you .
Snorks (High Threat)
Snorks are one of the more severe mutants in the Zone . These mutate soldiers are riotous and belligerent , making them hard to track . The key to apportion with them is timing your shots , especially when they fare out of nowhere and jump at you , so it ’s best to shoot as they bound . Use a shotgun or rifle to aggress them .
Controllers (Very High Threat)
After you encounter Zombies and Snorks , you will also encounter the Controllers . These psychic humanoids can mess with your thinker , causing hallucinations , and making it heavy to focalise on the fight . Before engaging , make certain to take a psi - block to protect yourself from the Controller ’s genial attacks . When you get the chance , hurry toward them cursorily since getting up airless stops them from messing with your mind , and then defeat them as fast as you may .
Burers (Very High Threat)
In prowler 2 , Burers attend like a dwarf with telekinetics , and these mutant can hurl objects at you and even steal your weapon . The best strategy is to bide in the medium range . Because if you are too close , they ’ll grab your gear . If you ’re too far , you ’ll be rack up by whatever they flip your way . If they steal your weapon , be quick to recover it , because losing your firepower can really put you at a disadvantage here .
List of All STALKER 2 Supernatural Mutants
Supernatural mutants possess strange , otherworldly abilities that make them far more dangerous and unpredictable in prowler 2 . Here is the complete list with some strategies on how to thrum them :
Bloodsuckers (Very High Threat)
character : Humanoid - Animal Hybrid
Bloodsuckers are one of the most terrific variation in sneak 2 that will unquestionably give you jumpscare . These humanoid - animal hybrids can blend into their environment , piddle it hard to spot them until they ’re almost on top of you , so staying alert is key . Also , it ’s good to back yourself into a turning point where you may verify the blank and kill them with a scattergun when they ’re close . And always keep bandages ready , because their fire can leave alone you bleeding .
Poltergeists (High Threat)
case : Energy - base Mutant
When you ’re roaming around and you hear some whispers and find float object , that mean the Poltergeist is nearby , which is moderately creepy ! These mutants can make serious damage if you ’re not careful . Keep on listening to their whispers to aid track their motion and keep moving to quash their thrown objects . To take them down , you’re able to use rifle or shotguns from afar .
Chimera (High Threat)
Chimeras are humanoid and animal hybrids that are extremely belligerent , attacking you with powerful spring . It ’s best to avoid fight them if potential , specially if you are in open areas . However , if you encounter them , just make certain you have a shotgun or rifle ready with plenty of ammo , and seek to pip them from a safer position .
Pseudogiants (Very High Threat)
Type : Giant Humanoid Mutant
Pseudogiants are another level of threat in the Zone . These elephantine mutants can devastate you in mo with their attacks . The good means to deal with them is to keep maximal distance and practice cover perpetually . If you ’re under - equipped or low on ammo , avoid them at all toll . When you do engage , verify you ’ve got heavy weapons and stay mobile , or they ’ll crush you with one hit .
List of All STALKER 2 Special Variant Mutants
In STALKER 2 , special variant sport impart even more challenges to survival in the Zone . These mutant are often more advanced than their received counterparts .
Psy Dogs (High Threat)
Type : Advanced Canine Mutation
Dealing with Psy Dogs can get a act foxy . These high - menace enemies are not only tough , but they can create illusion that make it backbreaking to evidence which one is the tangible terror . First off , do n’t waste ammo on the fake ones . Instead , rivet on spotting the substantial one by watching their behavior intimately . If things get overpowering , do n’t hesitate to draw back .
Mutated Deer (High Threat)
Type : Special Animal Mutant
When face a Mutated Deer , you take to stay put sharp . This special animate being mutant does n’t fight alone — it can mind - ascendency other variation , pretend the site even more grave . The winder here is to focus all your fervour on the cervid itself , not the creatures it ’s controlling . Take them down with a scattergun when they get close to you .
Every mutant in STALKER 2 command its own set of scheme , so it ’s really important to learn how to identify them quickly and see their behaviors . There ’s also no disgrace in void a fight if you ’re not quick for it . Also , think back to save often because one wrong move can lead to cataclysm ! Hopefully , this scheme aid you avoid a few jumpscares and keeps you a little safer out there . Stay sharp , Stalkers !